Post by Ansilm on Oct 9, 2007 16:32:58 GMT -5
Name: Ansilm
Alias/Nicknames: Ahn, Silt, Silm
Experiment number: 9g8m
Gender: male
Original species: Dire Wolf
Species: Hell hound
Age: 3
Height: 3'3"
Length: 5' (tip of his nose to the end of his tail)
Weight: 550lbs
Pack/Group: N/A
Rank: N/A
Spliced with: Bear, horse, weasel, bat, porcupine, and lion.
Mate: None
Spawn: None
Siblings: Off lift [f]
Dame: Unknown
Sire: Wintry-deceased
Voice Type: Rough and gentle at the same time, he has this note of kindness in it, but he seems to force it-he doesn't though its just there.
Personality Type: He is a silent, but he loves to seek out fights.
Personality:
Silm is overly fun with pups and, while playing with them, will often hurt them when he "play fights" with them. He simply laughs and walks away when this happens. His mind set is, as I said, as off as it possibly could be. He will lick at his crescent shaped scar on his hind left leg affectionately for hours; to him his scars are works of art as is the burns on his shoulders identifying him as an experiment.
He will often seek out fights as he was trained to do and will kill humans in the proses. He throws himself against the chains that hold him to the wall of his kennel and will bark/roar at anyone or thing that comes near. He loves the feeling of winning fights and uses his bushy weasel like tail to try and suffocate his opponents in its fluff.
Silm is a very dense animal and only knows that he is bred to fight. He has no recollection of his experimentation and he believes he is a poor blooded wolf. His level of intelligence shows when he fights he relies on pure muscle and weight to overpower his enemies.
Appearance:
Silm is black and is very muscular. He has an orange sock on his right leg flaming up to his knee. He has a horses forelock and a small mane ending at a silver collar around his neck. This collar has a pattern looking like this:
\ / ' \ / ' \ / ' and so on. At each "dot" starts a chain that connects to the next one and goes on around the collar. This collar was used to tie him up when he got overly vicious with his keepers. The chains used to hold a chain-like muzzle that rapped around his entire nose in an almost complete wrap, keeping his jaws shut firmly. He has slight fangs from his cobra DNA, silver quills going down his long thin back and on his knees, a bear-like barrel of a stomach and chest, protruding from a long horse-like neck. His pupils are always dilated, giving him a right looking and crazed look. His ears are unnaturally curved and small from his bear DNA and his nose points up wards like a shovel nosed bat.
He has red eyes, a black coat, three piercings on each front leg on his tendons. Silm also has two ear piercings and five on each of his hind legs, also on their tendons.
History:
Short version:
He was born and raised in the captivity of a laboratory and as a puppy was introduced to bear and weasel DNA. He gained a heavy build and a long body. Later he was given bat DNA, from that he gained a thin, pointed, bat-like nose, and extraordinary night vision, or as some call it, the ability to use supersonic pitches to locate objects-I forgot what exactly it is called. He was beaten every day to the point of dieing then was given a bit more energy with a liquid in a needle. His next morph had lion and horse DNA his neck lengthened and he grew a forelock along with a mane on his upper neck. Again after that he was given more bat DNA for enhanced "night vision" so he could sentry for armies.
He was bred to be fighting dog in the army, to sentry over camps at night giving him extraordinary night vision from the bat DNA, he was given bat genetics four times in his life to help this. His viciousness soon came out of hand for the military as he was bred for that. They only keep him to test him to his limits.
Full Version:
Wip I don't have time right now....
Pictures:
By me:
top
By others:
None.....;-;
Strengths
Heavy set: it is easier for him to over power an enemy with his weight.
Echolocation: He can find his enemies in the dark.
Sharp hearing: He has the hearing of a bat, dog, horse, and many other sharp listeners so even when echolocation doesn't work he may be able to hear them.
Quills: Any animal that tries to attack his eye area or his back will get a paw-full of porcupine quills that stick in the more you pull on them, much like a regular porcupine.
Weaknesses
Low intelligence: He doesn't think things through and is very dens, it is easy for an enemy to think of a good strategy to defeat him.
Sharp hearing: His hearing is so sharp that he gets easily sent into a flagging position by high and loud noises.
Mane: He cannot see through his thick forelock very well at all, he relies solely on his hearing, sense of smell, and echolocation to fight his enemy.
Piercings: The piercings on his legs often rip open the flesh to the tendon causing his legs to be stiff and hindering him in any sharp movement he might have to do.
Turning corners: He can not turn very well at all, his tail is shorter than a regular wolves would be, thanks to his bear DNA, and he can not maneuver very well around twists and turns, often resulting in him running into things.
Weight: His weight slows him down and when he goes up onto his hindlegs tires him out easily. It is hard for him to run turns with his sheer mass.
Stamina: Another issue with weight, he gets tired out easily because he is so used to a battle ending in a few minutes, he doesn't have to fight using much of his energy.
Gait: He has a rather lumbering gait like a bear, it is hard for him to pick up his speed at a fast pace and it takes him a while to get to a full out sprint.